The image was created by a computer
program that uses a computer graphics technique called
ray tracing. I described the concept in last year's holiday card
description.
The scene is made up of objects that are modeled by geometric shapes.
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The stylized wreath is made from spiral shapes. If we
take a simple spiral and attach its head to its tail,
we have a torus. The wreath is made from several of
these.
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The models of the door and window came from a
modeling program called Trispectivestm:
These detailed models were exported to my software
which applied the finish textures and the tints to
the glass in the window.
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The walls are simply thin boxes. The brick texture
for the outside wall came from the web: Absolute Background
Textures Archive. A hole to fit the window was
subtracted from the wall but I was lazy with the door
opening because being opaque, the door hides the
wall.
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The fireplace is made up of boxes: the body of the fireplace, the firebox, the marble base and the mantle. The firebox was subtracted from the main body of the fireplace. Into the cavity was placed another box: this one transparent except for the fire texture. The fire texture came from Fire/Flame Textures. The brick texture came from Absolute Background Textures Archive.
There are also a few logs sitting on some irons.
These are simply cylinders.
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The tree is a set of 4 slabs each with an evergreen texture (from Textures for Trees, Shrubs and Flowers) applied. The slabs were rotated a few degrees about a vertical axis through their centers so that they fanned out. From the point of view through the window and through more than one slab, the tree appears 3-dimensional. |
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